At 7/20/07 05:45 AM, wolfinator-x wrote: Hey, did I miss anything? No?
yeah, you missed nothing.
At 7/20/07 05:45 AM, wolfinator-x wrote: Hey, did I miss anything? No?
yeah, you missed nothing.
Okay guys, I've continued my part for LoZ. I'll give a preview soon.
Do I have to put the music as a "Stream" or as an "Event"? I don't even know.
At 7/22/07 08:13 PM, wolfinator-x wrote: Do I have to put the music as a "Stream" or as an "Event"? I don't even know.
you don't have to touch anything on the audio part. I'll finnish it on my pc. All you have to do now is animate.
Don't you dare to F*ck up the LOZ part!!! XD
When is the dead Line? =3 *please after 14 august, i still need a new pad*
At 7/23/07 03:14 PM, Kanekia wrote: Don't you dare to F*ck up the LOZ part!!! XD
When is the dead Line? =3 *please after 14 august, i still need a new pad*
Ashed said 6-8 months, we have plenty of time (But I'll do my part before that).
AWW FUCKING DICKDAMNIT BITCHY FUCKING FUCK!
I was working on my part while shading until:
We are sorry to tell you that Flash needs to shut down.
I got so pissed I lost a few frames of what I did (and they took me a while to do, each).
ok so yea im still here i was just chillaxin in the poconos my part is now 6% done
I'm waiting for a friend so I can lend her pen ^__^;;;; [Mines broke ;_;]
I soo need to hurry if i want something pertty settled
Dood! i would like to try out fo r it, but sadly, for now i don't have an example thats worth showing, you just wait tho!! i will prevail!! i will contact this thread again to post me flash. be back soon!! *goes to work on a flash skills preview thinggy*
At 7/23/07 07:03 PM, wolfinator-x wrote:
I got so pissed I lost a few frames of what I did (and they took me a while to do, each).
http://denvish.net/ulf/240707/16786_DA_P awt.php
That's what I still have.
It looks like his arm has hair comming out of the sleeve.
At 7/24/07 05:13 AM, Montycarlo wrote: It looks like his arm has hair comming out of the sleeve.
All I animated was ONE arm. And yet, not completely because I lost half of it.
Plus, I don't see hair, too think. They are creases.
At 7/24/07 05:13 AM, Montycarlo wrote: It looks like his arm has hair comming out of the sleeve.
*nods* agree =X..
At 7/24/07 05:46 AM, wolfinator-x wrote:At 7/24/07 05:13 AM, Montycarlo wrote: It looks like his arm has hair comming out of the sleeve.All I animated was ONE arm. And yet, not completely because I lost half of it.
Plus, I don't see hair, too think. They are creases.
if they are supposed to be creases, draw a shape on the arm that looks like a fold, fill it with acolor thats 1 shade lighter or darker, and then delete the outline.
At 7/24/07 09:39 PM, WisdomVsLogic wrote:At 7/24/07 05:46 AM, wolfinator-x wrote:if they are supposed to be creases, draw a shape on the arm that looks like a fold, fill it with acolor thats 1 shade lighter or darker, and then delete the outline.At 7/24/07 05:13 AM, Montycarlo wrote: It looks like his arm has hair comming out of the sleeve.All I animated was ONE arm. And yet, not completely because I lost half of it.
Plus, I don't see hair, too think. They are creases.
Good Idea.
PS: This was basically 5% of all of it. I used to have 7% but we all know what happened (I just hope none of you don't believe me)
http://denvish.net/ulf/240707/16786_DA_P awt.php
That's what I still have.
Try not to mix brush lines with pencil/ pen/ line tool lines unless you are a pro. i myself tried that and they turned out to be a total disaster. There are still plenty of room to improve your part . Use tween if you feel like fbf is hard for you.
Ok, I'm kinda fbf-íng, but the background has to move too[Camera position] xD Never learned that, and i don't feel like watching tutorials, any good tips, by moving the background[camera position]?
With done that, i can go further on my sketches (Not going too hard, with mouse, waiting for Digipen to arrive)
Here's a really small update: http://denvish.net/ulf/250707/41783_Unti tled-1_Anim_2.php
It's only like 5 seconds long but I guess it's better than nothing. I would have gotten more done but I kinda restarted it, my last try didn't flow smoothly. Anyways, I'll probably fix up the first swing too though...it doesn't look right lol
At 7/25/07 12:23 PM, Kanekia wrote: any good tips, by moving the background[camera position]?
Moving your background against your character's moving direction will make him looked as if he is moving faster; vice versa. Urm... i kinda dun get the "background[camera position]" part.
The background is moving when you turn the camera right? =P, thats what i ment, just call it camera position, and how to turn it.
At 7/25/07 01:09 PM, Kanekia wrote: The background is moving when you turn the camera right? =P, thats what i ment, just call it camera position, and how to turn it.
this is where the line tool becomes useful
At 7/25/07 09:24 PM, WisdomVsLogic wrote:At 7/25/07 01:09 PM, Kanekia wrote: The background is moving when you turn the camera right? =P, thats what i ment, just call it camera position, and how to turn it.this is where the line tool becomes useful
not necessary the line tool, I used the gradient tool for my lines on my 1st scene of my part. This is also where the blur function is useful on background objects.
Hey, I'm Back, and after a couple screw ups, i was thinking... would my old All Star flash be okay? its not good, i know that. but that was months ago, i have gotten better, smarter, and have created an actual system of animation instead of randomness with no rough draft. well, on the bottom here, i have a link to one of my NG submissions that i submitted around December... or something like that. and I'm sorry if it isn't very acceptable, but i have also posted a link to my DeviantArt page. i would have posted my SheezyArt page too, but sadly, the server is down right now, or so i think.
At 7/27/07 10:22 PM, WisdomVsLogic wrote: im sorry to offend but i dont like your style
lol, okay ^^ no prob
At 7/27/07 03:46 AM, Vacro wrote:
Imo, lines are too thick, eyes are to big; your body is a bit out of portion. Hang around, will pm you when there are free parts. Do try to improve yourself while waiting for a part.
http://denvish.net/ulf/280707/49167_DA_P awt.php
YO! An update. Any better?
At 7/28/07 01:42 PM, wolfinator-x wrote: http://denvish.net/ulf/280707/49167_DA_P awt.php
YO! An update. Any better?
I prefer u guys not to animate your sig/ avatar/ logo/ whatever-u-wana-call-it. And if possible, make your sig/ avatar/ logo/ whatever-u-wana-call-it to be frame-less. Think-Out-of-the-box. This is my sig/ avatar/ logo/ whatever-u-wana-call-it that i'll be using in this collab.
I prefer u guys not to animate your sig/ avatar/ logo/ whatever-u-wana-call-it.
I mean animate it more creatively. sry for double post