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Lazy Videogame Programming

1,694 Views | 23 Replies

Lazy Videogame Programming 2007-02-23 18:54:12


I am sure I am not the only one sick of the huge amount of games that have some horribly bad issues with camera's, graphical glitching, sound errors, loading times and controls!?

Camera's I can understand, no one has yet to make a perfect camera in a game but c'mon. When you want to turn the camera and you can't because there is either something in the way, like some invisible border, or just unable to move it. Most annoying is when it moves away from where you are going and you struggle to get it back... or when you are against a wall and the camera won't move between you and the wall so you can see what the wall is facing...

Graphical glitching such as pop-in/out, model changing and such are, though mostly insignificant, annoying. Sometimes what is most annoying is when the camera gets stuck behind a polygon that really shouldn't be there and you can’t see where you are... sometimes it's area that you'd think would be solid as they are part of the level your own, not being solid and you end up dieing due to your own curiosity or sense of adventure.

Sound issues, thought not that common, are the worst. When some background noise loops for no reason and won't stop or plays louder than it should is distracting as hell but not as bad as when everything just... pauses or stops for no real reason but poor programming.

As for loading times... I don't mind them if they are actually loading new material, such as a HUGE new level with new music and such but, in the case of Sonic Next (Thats 360/ps3 version) when the game loads the exact same level and music and, well, basically everything ... that is annoying, pointless and the worst programming ever.

Controls are something that everyone complains about but it's not until you get unresponsive controls and the cpu taking over your controls and then splashing you back in as you plummet off the game world (Sonic yet again I’m afraid) that it gets to the point of annoyance.

These games take months, sometimes years, to make and are tested. Usually tested by several people over the course of several weeks. So these errors are either down to the testers not reporting these errors in the games or the game companies just ignoring the errors.

Sometimes these errors and glitches can be fun but for the most point they are just idiotic. Sometimes they can be fatal to the game being ‘fun’, or even playable. There has never been a game I have played in which I have not found some sort of glitch or error, both fatal and enjoyable. Now that the 360 and ps3 have the internet as well as a hard drive, companies are issuing patches to their games, ala the pc. This may lead to future games being even worse for glitches and errors now that companies can simply just charge people a little extra to fix one or two of these bugs they left in. It has already happed with a few games already.

This could be the beginning of an era of cheaply made games for us now, but since the generations that will suffer from these cheaply done, overly priced games are too busy being chavs or emos, it doesn’t seem anyone will care and the companies will of gotten away with this.

Depressing isn’t it.
Rant over.

Response to Lazy Videogame Programming 2007-02-23 18:59:43


I haven't really noticed this much at all, then again, I never buy games impulsively so if there's a problem, I'll be informed.


Awesome post great job!

Response to Lazy Videogame Programming 2007-02-23 19:02:58


Aren't you a little old for sonic games? ;)


The water in Majorca don't taste like what it oughta.

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Response to Lazy Videogame Programming 2007-02-23 19:05:22


The idea of having patches in console games is great, but yeah, it doesn't come without it's flaws. Now EA are just going to do their usual craptacular job multiplied by 10.

ONe game that covers all of the points you made.....Dark messiah. How the fuck is it possible to program something so amazing badly as Dark Messiah is?


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Response to Lazy Videogame Programming 2007-02-23 19:05:42


At 2/23/07 07:02 PM, Kirk-Cocaine wrote: Aren't you a little old for sonic games? ;)

i was using them as an example ;)

also you cna't be too old for sonic games, it takes a master gamer just to play them without flying off the edge for no reason..

Response to Lazy Videogame Programming 2007-02-23 19:06:29


Yeah the only one of those that's really annoying, is slow/unresponsive controls.

Actually...I hate loading times too.
I like how halo does loading. It might be a little glitchy when loading, but it's alright, it's quick.

And being a ii user, I occasionally have to deal with unresponsive controls, ala splintercell.
Good thing I didn't buy THAT game.


..::Flash For Breakfast::....::Indie::...::Albino Cop::....::Epic Riffs::..

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Response to Lazy Videogame Programming 2007-02-23 19:13:08



Sheezyart

That robot guy with the drill.

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Response to Lazy Videogame Programming 2007-02-23 19:17:00


this is why i buy fps


Roma est mater omnium nostrum

Response to Lazy Videogame Programming 2007-02-23 19:20:16


At 2/23/07 07:13 PM, Domobot wrote: Y'know, it could always be worse.

PC games do not count for they can be patched on relase and most the games on pc are buddy anyway.

Console games are the ones you cannot go back on once complete.

Carmageddon is bad, that game in your youtube link may be made by one person and 'released', we have no idea :) alsot he guy int h video was not nessesery at all ;)

Response to Lazy Videogame Programming 2007-02-23 19:38:45


At 2/23/07 07:20 PM, Lord-Sonx wrote:
At 2/23/07 07:13 PM, Domobot wrote: Y'know, it could always be worse.
PC games do not count for they can be patched on relase and most the games on pc are buddy anyway.

Console games are the ones you cannot go back on once complete.

Carmageddon is bad, that game in your youtube link may be made by one person and 'released', we have no idea :) alsot he guy int h video was not nessesery at all ;)

Actually, it was made by some Russian company. And the 'patch' they released hardly did anything, all it did was make the opposing racer move, then stop right in front of the finish line.


Sheezyart

That robot guy with the drill.

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Response to Lazy Videogame Programming 2007-02-23 20:12:03


Hey, thats what they said about Zero Wing.

Lazy Videogame Programming


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Response to Lazy Videogame Programming 2007-02-23 21:10:41


I can tell you've played the new Sonic game.


wew

Response to Lazy Videogame Programming 2007-02-23 21:11:27


Read reviews before you buy pieces of crap like that. I used to make that mistake a lot.

Response to Lazy Videogame Programming 2007-02-23 22:37:10


That's the difference for when a game is made for money as opposed to when a game is made for art.

Nintendo is really good at making quality games, just look at zelda and metroid. Those games are pretty glitchless on the surface. Zelda actually has a ton of glitches in it, but most are really hard to find. I didn't even know about half of them until after I beat the game. Metroid games are always delayed, so nintendo has time to perfect it.

Games that are made purely for money include most of the tv show/movie based games, along with the 500 editions of Madden and the Tony Hawk games (just look at all the advertisements in them!). These games, while they can be fun, are usually rushed to meet a deadline, seeing as people who are fans will buy them anyway. There's no need to get rid of all the glitches and fix all the problems in the game before release.

Yes, there are rushed games and crap games out there. But it's not too hard to find a polished, quality game. Nintendo does it really well, and that's one reason why we won't have all cheaply made buggy games this generation. Companies need to compete with them for sales.

Response to Lazy Videogame Programming 2007-02-23 22:42:15


No one's perfect :'(

But we can still come close.

Response to Lazy Videogame Programming 2007-02-23 22:49:26


"this game requires the latest patch in order to play. would you like to install it now?"

>:(

Response to Lazy Videogame Programming 2007-02-24 00:29:56


You are right. It is so sad.

I would liek to count the number of times i had either lost, died or being defeated because i couldnt see well with the camera.. or that times when i'm sure i pressed the button, but the friggin chareacter didnt jumped......

Its sad how people's first priority its money, and they dont care about other people as long as they make money :(

when i rule the world you'll all have your games glitched fixed for free >:)

Response to Lazy Videogame Programming 2007-02-24 00:33:43


At 2/23/07 10:37 PM, Glaiel-Gamer wrote:
Games that are made purely for money include most of the tv show/movie based games, along with the 500 editions of Madden and the Tony Hawk games (just look at all the advertisements in them!).

And those movie/show based games are mostly boring, easily beaten, etc...

Response to Lazy Videogame Programming 2007-02-24 07:12:45


At 2/23/07 10:37 PM, Glaiel-Gamer wrote: Nintendo is really good at making quality games, just look at zelda and metroid.

Zelda II on the nes :)

Anyway, nice poitn, nintendo games are actually function to the most point and the gltiches and 'error''s dont ruint he games at all, the gltiches in metroid and zelda are usualy hard to do and rather fun (swordless link, special worlds).

mainly becuase these games are not rushed like hell.. unlike most 3rd party,pc and other games..

Sadly, sega games, whcih used to be amazing, are now rushed aswell and thus the quality seems nonexistant.

Halflife 2 appaears rushed due to the amazingly bad inviable border use ( you can very easily jump over the top of nearly all the levels!)... stuff liek this, though interesting at first and in little amounts, seems very cheap.

unlike halo 2 in whcih u can jump over the levels via the Skulls.

Response to Lazy Videogame Programming 2007-02-24 08:11:20


What bothers me is The Water of Death, lava- and bottomless pits. Especially the water. For example, in the Hulk game (don't own it), the seemingly indestructible Incredible Hulk, that can take all kinds of damage and shit, dies within any contact with water...


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Response to Lazy Videogame Programming 2007-02-24 08:25:19


At 2/24/07 08:11 AM, JohnnyWang wrote: What bothers me is The Water of Death, lava- and bottomless pits. Especially the water. For example, in the Hulk game (don't own it), the seemingly indestructible Incredible Hulk, that can take all kinds of damage and shit, dies within any contact with water...

that is retarded ;)
almost as retarded as instant death points... kills the adventuring :(

Response to Lazy Videogame Programming 2007-02-24 08:30:30


There's some genres of games this doesn't happen in very often, driving and FPS spring to mind, but it is a massive problem in platform games. It's infuriating to spend hours on a level, only to be killed by a bad camera angle causing you to miss a jump.


Formerly TheMaster | PSN: Absurd-Ditties | Steam | Letterboxd

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Response to Lazy Videogame Programming 2007-02-24 08:33:35


Id have to say that games that end too soon piss me off.