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The Flash 'Reg' Lounge

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Response to The Flash 'Reg' Lounge 2013-01-28 09:58:45


At 1/28/13 06:32 AM, PSvils wrote: Wut r the actionscripts for multi player again?

https://github.com/egg82/NFM
https://github.com/egg82/NFM-FP

o.o?


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Response to The Flash 'Reg' Lounge 2013-01-28 11:25:40


At 1/28/13 06:32 AM, PSvils wrote: Wut r the actionscripts for multi player again?

in the actionscripts 2.0 right?

Response to The Flash 'Reg' Lounge 2013-01-28 11:39:09


At 1/28/13 11:25 AM, MrRandomist wrote: in the actionscripts 2.0 right?

I thought about making that joke, but can't tell if serious....


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Response to The Flash 'Reg' Lounge 2013-01-28 12:43:13


At 1/28/13 11:25 AM, MrRandomist wrote: in the actionscripts 2.0 right?
Yess. i dont want actionscripts 3 crap.
on (release){ var apple:Map = new Integer("Multiplayer") parent.parent.parent.root.parent.gotoAndPlay(apple, "start") duplicateMovieClip(this) }

Make sure you put that code somewhere on a button nested within a MovieClip called "superbutonst4rt" or else it won't work.

Response to The Flash 'Reg' Lounge 2013-01-28 12:46:50


At 1/28/13 12:43 PM, Mattster wrote: on (release){
var apple:Map = new Integer("Multiplayer")
parent.parent.parent.root.parent.gotoAndPlay(apple, "start")
duplicateMovieClip(this)
}

Make sure you put that code somewhere on a button nested within a MovieClip called "superbutonst4rt" or else it won't work.

lolled

Response to The Flash 'Reg' Lounge 2013-01-28 13:05:50


At 1/28/13 12:43 PM, Mattster wrote: on (release){
var apple:Map = new Integer("Multiplayer")
parent.parent.parent.root.parent.gotoAndPlay(apple, "start")
duplicateMovieClip(this)
}

Make sure you put that code somewhere on a button nested within a MovieClip called "superbutonst4rt" or else it won't work.

Brilliant.

Response to The Flash 'Reg' Lounge 2013-01-28 15:28:32


At 1/28/13 12:43 PM, Mattster wrote:
on (release){
var apple:Map = new Integer("Multiplayer")
parent.parent.parent.root.parent.gotoAndPlay(apple, "start")
duplicateMovieClip(this)
}

Make sure you put that code somewhere on a button nested within a MovieClip called "superbutonst4rt" or else it won't work.

lol :D
now to codes my sonic sprites.

Response to The Flash 'Reg' Lounge 2013-01-28 16:02:21


At 1/28/13 03:28 PM, MrRandomist wrote: lol :D
now to codes my sonic sprites.

And my madness sprites lol

Response to The Flash 'Reg' Lounge 2013-01-28 16:35:53


At 1/28/13 04:02 PM, Spysociety wrote:
At 1/28/13 03:28 PM, MrRandomist wrote: lol :D
now to codes my sonic sprites.
And my madness sprites lol

How to get madness sprites?

Response to The Flash 'Reg' Lounge 2013-01-29 13:25:35


My first ever flash project was a sprite movie about megaman. I still regard it is as my magnum opus, and I've never been able to top it. Check it out. It's on my NG account. Warning: Extremely high brow

Response to The Flash 'Reg' Lounge 2013-01-29 14:57:19


At 1/29/13 01:25 PM, PrettyMuchBryce wrote: My first ever flash project was a sprite movie about megaman. I still regard it is as my magnum opus, and I've never been able to top it. Check it out. It's on my NG account. Warning: Extremely high brow

i really like the explosion effects :D

Response to The Flash 'Reg' Lounge 2013-01-31 19:40:57


So, it has been another year and I was wondering if anyone here still remembers me :)?

Response to The Flash 'Reg' Lounge 2013-01-31 20:42:23


At 1/31/13 07:40 PM, Inglor wrote: So, it has been another year and I was wondering if anyone here still remembers me :)?

Yes, yes I do.

Response to The Flash 'Reg' Lounge 2013-01-31 22:23:36


At 1/31/13 07:40 PM, Inglor wrote: So, it has been another year and I was wondering if anyone here still remembers me :)?

Yup

Response to The Flash 'Reg' Lounge 2013-01-31 22:29:20


At 1/31/13 07:40 PM, Inglor wrote: So, it has been another year and I was wondering if anyone here still remembers me :)?

I remember your name, no idea who you are though :D

I just deleted about 500 whitespace and single brace lines from my classes...not sure why I did that

Response to The Flash 'Reg' Lounge 2013-02-02 04:20:01


At 1/28/13 12:43 PM, Mattster wrote: on (release){
var apple:Map = new Integer("Multiplayer")
parent.parent.parent.root.parent.gotoAndPlay(apple, "start")
duplicateMovieClip(this)
}

Make sure you put that code somewhere on a button nested within a MovieClip called "superbutonst4rt" or else it won't work.

You're trolling, right? It's not very funny. Apparently, you just confused PSvils.

Response to The Flash 'Reg' Lounge 2013-02-02 05:59:09


At 2/2/13 04:20 AM, FlyingColours wrote: You're trolling, right? It's not very funny. Apparently, you just confused PSvils.

I couldn't help but smile at that.

Response to The Flash 'Reg' Lounge 2013-02-02 08:27:20


At 2/2/13 05:59 AM, 4urentertainment wrote:
At 2/2/13 04:20 AM, FlyingColours wrote: You're trolling, right? It's not very funny. Apparently, you just confused PSvils.
I couldn't help but smile at that.

Upon re-reading, I realised PSvils was being ironic too, and he wasn't really confusing AS and C++ stuff. Well, no wonder why you smiled.

By the way, I looked at the code again and there was only one real error in it:

1) on(release) is bad practice, but not illegal. Same goes for the lack of semicolons.
2) Map could be a subclass of Integer. In the constructor of the Integer class, each character the 'Multiplayer' string will be converted into its ASCII code and into an integer.
3) The lack of underscores before _parent and _root were intentional. Those are, in fact, dynamic properties of the button, and have nothing to do with nesting MovieClips.
4) The global gotoAndPlay function doesn't allow passing variables into the scene name, but this rule was not violated because gotoAndPlay was a method of the class of parent.parent.parent.root.parent, and not the global function.
5) The only real error was duplicateMovieClip. We know that the button is located inside a MovieClip, and AS2 doesn't support method overloading, so there can't possibly be a duplicateMovieClip with one parameter.

Response to The Flash 'Reg' Lounge 2013-02-02 15:30:58


At 2/2/13 08:27 AM, FlyingColours wrote: Upon re-reading, I realised PSvils was being ironic too, and he wasn't really confusing AS and C++ stuff. Well, no wonder why you smiled.

By the way, I looked at the code again and there was only one real error in it:

Is this still part of the joke?

I don't get it.

Response to The Flash 'Reg' Lounge 2013-02-02 18:47:28


At 2/2/13 03:30 PM, Sam wrote: Is this still part of the joke?

I don't get it.

What part of the joke? I was defending the joke!

Response to The Flash 'Reg' Lounge 2013-02-03 10:36:51


At 2/2/13 08:27 AM, FlyingColours wrote: By the way, I looked at the code again and there was only one real error in it:

The code block I posted was just a tribute to all those terrible habits that AS2 got people into. I've noticed so many topics about people having issues with AS2, or they are throwing code everywhere, no classes etc... So I compiled some of my favourites into a little segment.

I really wasn't thinking at all when writing it, which I notice is even clearer now due to the lack of underscores. It goes to show that I don't remember anything about AS2 besides "on(func){}" xD

Response to The Flash 'Reg' Lounge 2013-02-04 13:23:44


At 1/31/13 10:23 PM, Spysociety wrote:
At 1/31/13 07:40 PM, Inglor wrote: So, it has been another year and I was wondering if anyone here still remembers me :)?
Yup
At 1/31/13 08:42 PM, Sam wrote:
At 1/31/13 07:40 PM, Inglor wrote: So, it has been another year and I was wondering if anyone here still remembers me :)?
Yes, yes I do.

Cool, I'll be back in another year, apperantly Toast is still here too :) No sign of any Denvish or NegativeOne or schorhr or AfroNinja or Luis or jmtb or Glaiel or anyone else though, hmmm

Response to The Flash 'Reg' Lounge 2013-02-04 13:27:08


At 2/4/13 01:23 PM, Inglor wrote: Cool, I'll be back in another year, apperantly Toast is still here too :) No sign of any Denvish or NegativeOne or schorhr or AfroNinja or Luis or jmtb or Glaiel or anyone else though, hmmm

Toast, yes.
Denvish, no.
NegativeOne, no.
schorhr, no.
AfroNinja, yes.
Luis, yes.
Glaiel, yes.

From what i've seen.


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Response to The Flash 'Reg' Lounge 2013-02-04 13:33:24


At 2/4/13 01:23 PM, Inglor wrote: Cool, I'll be back in another year, apperantly Toast is still here too :) No sign of any Denvish or NegativeOne or schorhr or AfroNinja or Luis or jmtb or Glaiel or anyone else though, hmmm

Luis pokes his sombrero in occasionally. Glaiel shows up every other page; he's probably busy rolling in cash after the Closure greenlight.

Response to The Flash 'Reg' Lounge 2013-02-04 17:31:13


At 2/4/13 01:33 PM, MSGhero wrote: Luis pokes his sombrero in occasionally. Glaiel shows up every other page; he's probably busy rolling in cash after the Closure greenlight.

And playing DotA, apparently.

Response to The Flash 'Reg' Lounge 2013-02-04 18:40:44


At 2/4/13 05:31 PM, Sam wrote:
At 2/4/13 01:33 PM, MSGhero wrote: Luis pokes his sombrero in occasionally. Glaiel shows up every other page; he's probably busy rolling in cash after the Closure greenlight.
And playing DotA, apparently.

im busy cloning minecraft

Response to The Flash 'Reg' Lounge 2013-02-05 12:27:32


At 2/4/13 06:40 PM, Glaiel-Gamer wrote:
At 2/4/13 05:31 PM, Sam wrote:
At 2/4/13 01:33 PM, MSGhero wrote: Luis pokes his sombrero in occasionally. Glaiel shows up every other page; he's probably busy rolling in cash after the Closure greenlight.
And playing DotA, apparently.
im busy cloning minecraft

I will poke in now more regularly, now that jim has enabled the forum reply feed. I really should make more of a habit of coming in here. On the topic of flash. I was thinking about something today, during my last trip to London I had a chance to speak to the 'newer' talent on newgrounds (mostly on the art side this time) and how they fit into the newgrounds/flash ecosystem and what sort of opportunities they were involved in or seeing both from a business and enthusiast point of view and I was kind of suprised at how veterans on our animation end / people like Weebl, ebolaworld, oney, etc have been collaborating with and taking in newer artists to help out on new and existing franchises. It's always nice to see the system having a cascading effect, where as you grow as a professional you go back to your roots and help out the next generation. So my thought is, does that happen on the programming side at all? Or is that side very silo-oriented? I guess if anything, this particular lounge is a good testament of programmers still keeping a pulse on things even if you arent actively even using flash or in the thick of the portal/etc.

Also hi Inglor


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Response to The Flash 'Reg' Lounge 2013-02-05 12:46:41


At 2/5/13 12:27 PM, Luis wrote: So my thought is, does that happen on the programming side at all? Or is that side very silo-oriented? I guess if anything, this particular lounge is a good testament of programmers still keeping a pulse on things even if you arent actively even using flash or in the thick of the portal/etc.

programmers in general are usually very competitive when it comes to programming itself, and as such we tend to try to 1-up eachother constantly (which helps the people who aren't new but still have a lot to learn) - however, we recognize when people are new, and most of us try to help out as much as possible.

personally, I don't think of myself as an excellent teacher (I tend to get frustrated and annoyed fairly easily. Stupidity and willful ignorance are my buttons, there) but I do what I can. I know that there are quite a few others with much more tolerance than I helping people to grow on a more personal level (I learned OOP basics via FlashDevelop and AS3 from MintPaw)

though we do try to go outside every now and again, we also need to keep up with the pace of technology and thus we usually have our hands full with jobs, projects, and learning; simply put: we don't get out much, so you don't tend to see us being social butterflies.

this is all my perspective, though, so it's mostly opinion-based.


Programming stuffs (tutorials and extras)

PM me (instead of MintPaw) if you're confuzzled.

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Response to The Flash 'Reg' Lounge 2013-02-05 12:50:05


At 2/5/13 12:46 PM, egg82 wrote:
At 2/5/13 12:27 PM, Luis wrote: So my thought is, does that happen on the programming side at all? Or is that side very silo-oriented? I guess if anything, this particular lounge is a good testament of programmers still keeping a pulse on things even if you arent actively even using flash or in the thick of the portal/etc.
programmers in general are usually very competitive when it comes to programming itself, and as such we tend to try to 1-up eachother constantly (which helps the people who aren't new but still have a lot to learn) - however, we recognize when people are new, and most of us try to help out as much as possible.

personally, I don't think of myself as an excellent teacher (I tend to get frustrated and annoyed fairly easily. Stupidity and willful ignorance are my buttons, there) but I do what I can. I know that there are quite a few others with much more tolerance than I helping people to grow on a more personal level (I learned OOP basics via FlashDevelop and AS3 from MintPaw)

though we do try to go outside every now and again, we also need to keep up with the pace of technology and thus we usually have our hands full with jobs, projects, and learning; simply put: we don't get out much, so you don't tend to see us being social butterflies.

this is all my perspective, though, so it's mostly opinion-based.

No thats very valid. I suppose its a different world altogether, like in the art world you can have someone new be open to doing 'grunt-work' like in-betweens and backgrounds. I suppose programming is a different beast altogether where you cant just leave big gaps in your code and have somone new 'replicate' or fill in the blanks lol.

So maybe its just not practically possible or efficient.


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Response to The Flash 'Reg' Lounge 2013-02-05 12:54:14


At 2/5/13 12:50 PM, Luis wrote: No thats very valid. I suppose its a different world altogether, like in the art world you can have someone new be open to doing 'grunt-work' like in-betweens and backgrounds. I suppose programming is a different beast altogether where you cant just leave big gaps in your code and have somone new 'replicate' or fill in the blanks lol.

So maybe its just not practically possible or efficient.

one of the perks of an OOP language is that you can have many people working on many different things and have a fluid product at the end. I'm not going to say it's easy to do so (it still requires a lot of communication) but it is possible. However, indie developers don't usually do this for various reasons; you tend to see this in large corporations.


Programming stuffs (tutorials and extras)

PM me (instead of MintPaw) if you're confuzzled.

thank Skaren for the sig :P

BBS Signature