Project management, creating vision while doing no work.
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Project management, creating vision while doing no work.
At 3/5/10 06:03 PM, citricsquid wrote: fartza has a big career in project management ahead of him
lul. I don't think I'll be on NG forever.
I still gotta make a doc for the game.....damn.
I am a FAB
No offense, Farza, but project management isn't exactly an... erm... respectable position.
At 3/5/10 06:55 PM, Archon68 wrote: No offense, Farza, but project management isn't exactly an... erm... respectable position.
It is when you've gotten some of the most well-known guys on the website to work with you, and you can stir up huge support for a collab idea when you need to.
Farza has some incredible tricks and tactics, it's really quite impressive.
At 3/5/10 06:55 PM, Archon68 wrote: No offense, Farza, but project management isn't exactly an... erm... respectable position.
and being a programmer is? :)
programming is nothing more than drudgery
At 3/5/10 07:32 PM, Toast wrote:At 3/5/10 06:55 PM, Archon68 wrote: No offense, Farza, but project management isn't exactly an... erm... respectable position.and being a programmer is? :)
You'd better be fucking kidding me, Toast. I knew you were a complete douche to begin with, but seriously?
At 3/5/10 07:45 PM, HDXmike wrote: I cant really side with either of you
ORLY?
3
At 3/5/10 07:46 PM, Archon68 wrote:At 3/5/10 07:45 PM, HDXmike wrote: I cant really side with either of youORLY?
3
Yeah im gonna stay out of this one too...
At 3/5/10 07:34 AM, Farza wrote: ThreedaysGrace, all the wAy.
seriously?!?! I mean, SERIOUSLY!??!?!? they suck
At 3/5/10 07:32 PM, Toast wrote: and being a programmer is? :)
an artist's bitch?
programming is nothing more than drudgery
sad truth
At 3/5/10 06:55 PM, Archon68 wrote: No offense, windowskiller, but project management isn't exactly an... erm... respectable position.
it isn't a position at all... Farza, have you even ever tried animating or programming? you should seriously at least try.
When you think about it, unless you're a Molyneux type, all you're doing is drudgery. If you're not at the helm of the project, developing your idea with creative freedom, all you're doing is someone else's work. It's all drudgery. Anything that makes you money morally and legally is respectable, so I think the generalizations really need to be retired.
Haha, you lot suck.
A few points:
Hardcore > All
anddd
Stop taking everything so seriously.
The artist isn't always in front of the production.
In my eyes programming is always more important anyway.
I'd rather play a fighting game with moving blocks than play nothing.
At 3/5/10 08:34 PM, elementell wrote: The artist isn't always in front of the production.
In my eyes programming is always more important anyway.
I'd rather play a fighting game with moving blocks than play nothing.
That's down to opinion. I'd rather look at a piece of art or listen to a piece of music, then play a fighting game with blocks.
Cool, but programming is still a job for code monkeys whether you like it or not
At 3/5/10 07:45 PM, HDXmike wrote: Lets all have a little respect for each other , i think the reg lounge could get a bit hostile
Man, that's the only way to have fun. Respect is way overrated.
At 3/5/10 08:40 PM, Sam wrote:At 3/5/10 08:34 PM, elementell wrote: The artist isn't always in front of the production.That's down to opinion. I'd rather look at a piece of art or listen to a piece of music, then play a fighting game with blocks.
In my eyes programming is always more important anyway.
I'd rather play a fighting game with moving blocks than play nothing.
Programming, no doubt, is the most important part. If someone programmed an absolutely outstanding fighting game with blocks, you could play it for days. On the other hand, if someone created an amazing animation, it would only last a few minutes.
Without programmers, artists can't make games at all.
Without artists, programmers can still make great games with a minimalist art style.
At 3/5/10 08:47 PM, Archon68 wrote: Programming, no doubt, is the most important part. If someone programmed an absolutely outstanding fighting game with blocks, you could play it for days. On the other hand, if someone created an amazing animation, it would only last a few minutes.
Without programmers, artists can't make games at all.
Without artists, programmers can still make great games with a minimalist art style.
But then I could argue, that it is still basic art. So in that respect, if a artist knew basic progamming, even button clicking. With that information he could make a functional game.
But also, i could re watch that animation, it may get repetitive, but so would games.
At 3/5/10 08:47 PM, Archon68 wrote: Without programmers, artists can't make games at all.
Without artists, programmers can still make great games with a minimalist art style.
your point being?
why in hell would a programmer make an outstanding game with blocks? this discussion doesn't make any sense. all we're saying is that programming is just another one of those office jobs and it's no(t much) better than any other rudimentary drone job.
At 3/5/10 08:51 PM, Toast wrote:
why in hell would a programmer make an outstanding game with blocks? this discussion doesn't make any sense. all we're saying is that programming is just another one of those office jobs and it's no(t much) better than any other rudimentary drone job.
that depends if you enjoy that drone job or not.
Well, Programming is...important.
Ofcourse in games mainly, but think about it, if the art sucks, then the game sucks.
Programming is the heart of any game but Art will always mask it.
I am a FAB
At 3/5/10 09:05 PM, SpamBurger wrote: Text-based games.
Dun dun dun
Mega plot twist.
Who designed the text?!
Dead-end argument. Too many "what-ifs".
SUBJECT CHANGE
How many of you find yourselves constantly sketching diagrams to figure out certain mathematical aspects of your projects?
I have a huge stack of printer paper and a bunch of pens, pencils, and other drawing tools (compass, ruler, etc.) so I can draw/measure/calculate certain things. My work area is cluttered with all of these random diagrams of the various things I am working on.
Trig is becoming increasingly useful to me
finally, a lively discussion, where have all you been?
science in general is pretty straight forward and linear, you use the most efficient approach possible to create something out of it. what you create could be pretty imaginative design-wise, but the way to get there is pretty much the same every time once you are good at your craft.
whereas with art, you can be creative in both the process AND the outcome, no matter how good you are. thats what separates the two as 'artforms' in general.
any type of director or manager should know both crafts pretty well if he/she is going to communicate between the programmer/artist to get things working properly.
it all comes down to what is more useful. i can't really think of any job position who doesn't need anyone else. i mean even a low level programmer should have a competent electrical engineer working by his side if he's doing hardware as opposed to video games (apparently everyone thinks programmers only exist for video games)
Without programming, this site wouldn't exist.
Flash wouldn't exist.
Computers wouldn't exist.
You're argument is invalid.
At 3/5/10 09:20 PM, elementell wrote: Without programming, this site wouldn't exist.
Flash wouldn't exist.
Computers wouldn't exist.
You're argument is invalid.
the modern world wouldn't exist
At 3/5/10 09:20 PM, elementell wrote: Without programming, this site wouldn't exist.
Flash wouldn't exist.
Computers wouldn't exist.
You're argument is invalid.
Without art you wouldnt be able to even view the site. You couldnt even use words to program in the first place, because, who designed the font?
Art == Programming
You know what
Art>Progarmming= False Statement
Art<Programming= False Statement
Art=Progarmming= Correct.
Don't you guys take progarmming as an art?
I am a FAB
I'm going to bed.
Hopefully this will be resolved by the time I wake up. :3
At 3/5/10 10:00 PM, Archon68 wrote: I'm going to bed.
Hopefully this will be resolved by the time I wake up. :3
what will?
At 3/5/10 09:56 PM, Farza wrote: You know what
Art>Progarmming= False Statement
Art<Programming= False Statement
Art=Progarmming= Correct.
Don't you guys take progarmming as an art?
Nah man like i said, you can be original and creative in the process of 'art' but with programming there's really a limited amount of things you can do to create any one outcome. being good at an art and being good at a science are two different categories. thats why we have a left side of our brain and a right. sometimes they help each other out but really it's like comparing a stylized painting to a solved math equation