At 9/6/09 10:19 PM, knugen wrote: Sympathy-five? :)
You had this game up on fgl for how long? It seems like a game that wouldn't be too hard to find a sponsor for... at least a lesser known one.
At 9/6/09 10:19 PM, knugen wrote: Sympathy-five? :)
You had this game up on fgl for how long? It seems like a game that wouldn't be too hard to find a sponsor for... at least a lesser known one.
At 9/7/09 12:43 AM, Coaly wrote: You had this game up on fgl for how long? It seems like a game that wouldn't be too hard to find a sponsor for... at least a lesser known one.
About 1½ months I think, and e-mails sent out to 40 sponsors on top of that. But no need to discuss this again, most of what there is to be said is a couple of pages back.
Hm, seems like we rolled over for tomorrow's dailies even though the game was "out of judgment" like 11.20. Would've made fifth or fourth I think.. Don't any of you dare submit something awesome tomorrow, I'm starting to get real tired of my unlucky streak when it comes to dailies ;)
GIMME PICKSEL TROFYZZZZ
Seriously though, what's up with that, anybody knows what criterias there are for not rolling over to the next day? Submit before 10PM and out of judgment by midnight? Or perhaps out of judgment by 11PM?
Yeah I watch House for tips on being a constructive asshole.
At 9/6/09 07:04 PM, zrb wrote: It lagged non-stop on my computer. It sucks, sounds like it would have been fun to play it :(
It doesn't lag, upgrade your minor Player version.
The beat detection is unusable though. I don't really think it can be done in Flash.
Anyway, make it more sensitive.
Dep, i don't know (and can't be arsed to check) but if you can load the song into a ByteArray too, then you 'can' preprocess it, although you will have to do the mp3 decoding yourself :P
At 9/7/09 04:35 AM, dELtaluca wrote: Dep, i don't know (and can't be arsed to check) but if you can load the song into a ByteArray too, then you 'can' preprocess it, although you will have to do the mp3 decoding yourself :P
That's what i am doing at the moment, i process it through a bytearray every frame, take the info and generate the sidebar effects and checks for any peaks of volume. I've never seen anything about precalculating it unless i actually play the song before hand, get all the info i need and then use that when playing the song to the player.
I'll look it up though, danke :3.
At 9/7/09 04:27 AM, GustTheASGuy wrote: The beat detection is unusable though. I don't really think it can be done in Flash.
Anyway, make it more sensitive.
Yeah i hate it, it's inaccurate, ineffective and messy. I'm just using SoundChannel peaks and checking for significant differences atm until i get it to detect beats via byte arrays. Also working on a height effect so you move on the z axis with the music, again, ala audiosurf.
I'll find a way :)
No, you've misunderstood me Dep, I don't mean using ComputeSpectrum as the song is played to collect the sound information, i mean having the entire file loaded into a ByteArray, rather than a Sound object, so that you have access to the entire mp3 file, which you would then decode in the same way a media player would, to decode the sound data contained in the mp3 file, so that without playing it you can have the entire sound data for the entire song.
At 9/6/09 06:03 PM, Depredation wrote:At 9/6/09 02:29 PM, GustTheASGuy wrote: That's even sadder though.Have you ever watched the show House? I can imagine you as hugh laurie for some reason, highly intelligent, and very brash.
Don't refer to House by the actor's name :P When you say Hugh Laurie my mind instantly goes back to Blackadder and Fry and Laurie...
At 9/6/09 07:45 PM, liaaaam wrote: One of the episodes of season 3 of Blackadder has Rowan Atkinson, Hugh Laurie, Stephen Fry, Rik Mayall and Ade Edmonson.. it's like a who's who of liam's favourite comedians ;) I mean.. 1980-1990 era favourite comedians, at least =P
They threw in Robbie Coltrane in one of them as well :D
At 9/7/09 06:06 AM, dELtaluca wrote: No, you've misunderstood me Dep, I don't mean using ComputeSpectrum as the song is played to collect the sound information, i mean having the entire file loaded into a ByteArray, rather than a Sound object, so that you have access to the entire mp3 file, which you would then decode in the same way a media player would, to decode the sound data contained in the mp3 file, so that without playing it you can have the entire sound data for the entire song.
I'm probably a bit slow, but what are the serious implications of that?
At 9/7/09 06:52 AM, Paranoia wrote: Don't refer to House by the actor's name :P When you say Hugh Laurie my mind instantly goes back to Blackadder and Fry and Laurie...
Yeah i liked him more as british Hugh aswell :P
At 9/7/09 06:06 AM, dELtaluca wrote:I'm probably a bit slow, but what are the serious implications of that?
The way i am doing it atm, it checks every frame for a significant change in volume, then creates a beat which scrolls down and arrives at the players position a few seconds after the beat in the music is heard. It doesn't feel right and it's not very accurate.
At 9/7/09 06:06 AM, dELtaluca wrote: No, you've misunderstood me Dep, I don't mean using ComputeSpectrum as the song is played to collect the sound information, i mean having the entire file loaded into a ByteArray, rather than a Sound object, so that you have access to the entire mp3 file, which you would then decode in the same way a media player would, to decode the sound data contained in the mp3 file, so that without playing it you can have the entire sound data for the entire song.
I get you now, i've not done anything like that before, but i'm always open to new challenges :). Thanks for the idea, it sounds promising, I thought you might be able to come up with something useful :p.
If you're using flash 10 you don't have to decode the song yourself. You can read decoded data out of a sound object using a similar API for how you do dynamic sound creation.
Good luck decoding an MP3 yourself though. It's not exactly an open standard
Whee more shuffling!
I just realised how simple it was to do an incompetant shuffle, or shuffle things so that the array maintains its basic order of the highest values being at the top and the lowest at the bottom while still having a random order. It's great if your game requires an array to be semi-ordered but still organic.
Let me know if there's any way to massively improve efficiency - it's just a first draft, and stuff's getting looped through a lot so efficiency is important.
const mrandom:Function = Math.random;
const ceil:Function = Math.ceil;
function semiShuffle(array:Array, strength:Number = 100){
if(array.length > strength){
for(i = strength; i < array.length; i++){
array.splice(i - ceil(mrandom() * strength), 0, array.splice(i, 1)[0]);
};
};
};
Refined a little to duct-tape up one major possible flaw in its arrangement:
const mrandom:Function = Math.random;
const ceil:Function = Math.ceil;
function semiShuffle(array:Array, strength:Number = 100){
var i:int;
if(array.length > strength){
for(i = 0; i < strength; i++){
array.splice(i + ceil(mrandom() * strength), 0, array.splice(i, 1)[0]);
};
for(i = strength; i < array.length; i++){
array.splice(i - ceil(mrandom() * strength), 0, array.splice(i, 1)[0]);
};
};
};
At 9/7/09 10:30 AM, Paranoia wrote: Let me know if there's any way to massively improve efficiency
Get rid of every single call to splice, honestly that algorithm is horrible :P
Guess whose computer crashed, destroying absolutely every single file on the harddisk...
At 9/7/09 11:13 AM, Xeptic wrote: Guess whose computer crashed, destroying absolutely every single file on the harddisk...
Obama's?
Aion online... I'm downloading it now. Looks like a great MMORPG.
At 9/7/09 11:20 AM, dELtaluca wrote:At 9/7/09 11:13 AM, Xeptic wrote: Guess whose computer crashed, destroying absolutely every single file on the harddisk...Obama's?
Good try, but nay. Ironically it happened when I tried to install Windows on my Mac. That's the last time I'll ever try that again. Lost all my old projects (some of them finished), luckily bar the one I was working on atm. Photo's, music etc. is all gone >:(
At 9/7/09 11:52 AM, Xeptic wrote: Good try, but nay. Ironically it happened when I tried to install Windows on my Mac. That's the last time I'll ever try that again. Lost all my old projects (some of them finished), luckily bar the one I was working on atm. Photo's, music etc. is all gone >:(
Fucking brutal. Ironic that the thing that fucks your Mac up is installing Windows!
You must have some swfs floating about that you could decompile, perhaps?
Time Machine is your friend man, back that shit up!
At 9/7/09 10:59 AM, dELtaluca wrote:At 9/7/09 10:30 AM, Paranoia wrote: Let me know if there's any way to massively improve efficiencyGet rid of every single call to splice, honestly that algorithm is horrible :P
Thanks for advising an alternative ;P
At 9/7/09 12:04 PM, Paranoia wrote: Thanks for advising an alternative ;P
Although in retrospect sortOn on a stochastic is a far better way of doing things in this instance.
At 9/7/09 12:04 PM, Paranoia wrote: Thanks for advising an alternative ;P
Splice copies the array, so you make two new arrays just to switch elements, with convoluted code. If you switch them normally you're back at exactly what Toast suggested from the start.
At 9/7/09 01:00 AM, knugen wrote: Hm, seems like we rolled over for tomorrow's dailies even though the game was "out of judgment" like 11.20. Would've made fifth or fourth I think.. Don't any of you dare submit something awesome tomorrow, I'm starting to get real tired of my unlucky streak when it comes to dailies ;)
Seems like this time I walked right into some mass-voting, dropped from 3.60 to 3.20 on 40 votes, and from the looks of it other high scoring submissions have had similar drops as well.
At 9/7/09 11:56 AM, Jimp wrote: Fucking brutal. Ironic that the thing that fucks your Mac up is installing Windows!
You must have some swfs floating about that you could decompile, perhaps?
Time Machine is your friend man, back that shit up!
It's been too long and too many lost projects to not utilize the power of Time Machine and unfortunately it usually takes a disaster like a complete harddrive wipe for most people to realize the necessity of it. I recently dropped $220 on a 1tb G-drive from G-tech and I'm currently backing up everything. 1.2 million files from my laptop, and another 140gigs worth of other various files from my other external. With Terabytes becoming more and more common, they will only get cheaper. Hopefully I won't have to buy another harddrive for the next 2 years or so, and by that time I'll most likely have upgraded my computer.
It's worth it man, seriously.
At 9/7/09 06:17 PM, Senti wrote:
It's been too long and too many lost projects to not utilize the power of Time Machine and unfortunately it usually takes a disaster like a complete harddrive wipe for most people to realize the necessity of it.
I'm one of those fools I'm afraid. I'm just glad I still have my most important project left. I can rebuild my huge music collection over time, most of my photos I can salvage from my friends I hope. The rest is just gone. All of my university files as well, hope I never need those again :) The music I've made over the years, all my old Flash projects, gone as well. It's interesting to see how you also start to miss the little things you normally never notice, bookmarks for example. Became to comfortable with the fact that as long as I've been using a Mac (the past 10 years or so) it has never crashed on me (well the occasional freeze, but never anything like this). So I never thought the hassle of making back-ups of everything was worth it. So yeah, I'm an ass and I learned my lesson the hard way...
At 9/7/09 06:38 PM, Xeptic wrote:
At least you've been rocking a Mac. Think of how many times you would have lost all that and maybe more if you had been working on a PC for most of that time?
To Everyone Else
I haven't been back here in ages it seems. I don't recognize as many names and it seems to be that way every time I come back. Either way, I'll keep checking in now and then, and I hope alls well with those new and old Loungers.
Late
At 9/7/09 11:40 AM, SweetSkater wrote: Aion online... I'm downloading it now. Looks like a great MMORPG.
You can be Wolverine! What more could ya ask for?
At 9/5/09 06:50 PM, Josh-B wrote:At 9/5/09 04:46 PM, Duchednier wrote: Went to see 9 last night, not gonna lie guys, don't get your hopes up. The movie is entertaining... but its 60 minutes long, and alot of stuff happens. its like "Lets go here DONE! Lets do this DONE! Now were here DONE! Oh look its over CREDITS!Wait, isn't it supposed to come out on 9/9/09?
Yeah except i work at a movie theater, so i see movies weeks in advance every so often. Sorry about the late reply to this one :(
At 9/7/09 08:38 PM, TheCriminalDuder wrote:At 9/7/09 11:40 AM, SweetSkater wrote: Aion online... I'm downloading it now. Looks like a great MMORPG.You can be Wolverine! What more could ya ask for?
Say whaaa? well that sounds dandy, imma google it.
At 9/7/09 09:13 PM, zrb wrote: Songs that would make you want to kill the author if you were a crazy psychopath:
Single Ladies by Beyoncé
Think you could do better, that's not really a bad song for what it is, NOT SAYING I LIKE IT, FUCK, but obviously it's aimed at chicks...
The Climb by miley cyrus. I'd murder her if I were a psychopath. She was born famous, sucks at acting, and is still famous, omg life so hard :*[
I can rebuild my huge music collection over time
What did you lose? Depending what it is, I may be able to help. I have a wall of stuff, and most of it is imported. :)
Just got back from Las Vegas, losing money is a lot of fun!
Huh, they have Spotify on mobiles now too. You can even download playlists and listen to them offline. This makes so much sense.
Working on my 2010 NG Calender entry today, its gonna be sweet :)