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The Reason Thread

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Response to The Reason Thread 2009-05-10 17:58:41


At 5/10/09 04:51 PM, Nekoprism wrote:
At 5/10/09 02:47 PM, SBB wrote: Did you guys hear about this?

There's a countdown thing on the Propellerheads site and they're complaining about it in the forums, so I guess it's real. I don't care too much for it... unless it's controlled by a WiiMote. Then they've got me for sure
What is it suppose to be anyway? A complement? A replacement?

Propellerheads are releaseing a new tool, Record. The countdown is when the features will be revealed - It's expected to be some way of implementing live recorded audio into reason effectively. Combining Reason with Record would equate a full DAW, supposedly.

Response to The Reason Thread 2009-05-11 02:01:35


A video of the conference: http://www.musotalk.de/software/video/ar ticle/propellerhead-record-review/

tldw: it's a standalone app, basically an audio recorder and editor, looks very intuitive for Reason users because everything's still in a virtual rack. Reason users can use all devices in Reason with Record, and Line 6 users can use the PODfarm/GearBox etc devices in the rack as well. Real time timestretching allows you to adjust tempo even after recording audio (dunno about the quality, it sounds great in the video). That's pretty much what I saw, I'm sure more of it will be revealed in four hours

Response to The Reason Thread 2009-05-11 15:58:36


i cant say that im all too stoked for the Record-software Propellerheads is realeasing.. the price tag for what you get seem to be a little too much IMO.
THen again, it's directed to actual musicians, and not people who's main interest is the actual technology and engineering behind it, so i might be somewhat outside the target group here... but then again, i have cubase if i wanna record something. thjough one of the reasons i still use Reason, IS actually that it's so damn easy and fast to use, compared with just cubase, so i dunno, maybe this Record-thing is'nt all too bad...

i'll definitley check out the demo when it's out.
however, it doesnt seem to have VST-support, which as always can be both a pro and a con. with an actual recording software, i'd see that more as a con, but then again, who knows...


Wakka wakka

Response to The Reason Thread 2009-05-11 18:55:16


What is the benefit to routing an effect device as an inline effect, over just hooking it up as an auxiliary? Just personal taste?


BBS Signature

Response to The Reason Thread 2009-05-11 19:21:24


I'm not getting it... I wouldn't have anything to record live... =P


BBS Signature

Response to The Reason Thread 2010-05-23 18:58:48


Something's up at the Propellerhead.se website...

Response to The Reason Thread 2010-05-23 19:05:20


At 5/23/10 06:58 PM, SBB wrote: Something's up at the Propellerhead.se website...

wut could it be111!!

Response to The Reason Thread 2010-05-23 19:06:43


A countdown...

of five

fucking

days

Response to The Reason Thread 2010-08-02 01:24:49


I don't know if this problem came up before, but I'm using reason, 5 I think, and the first device and track I make works fine, but all of the tracks and devices after that first one, are mute.

Response to The Reason Thread 2010-08-02 06:21:52


At 8/2/10 01:24 AM, Boss wrote: I don't know if this problem came up before, but I'm using reason, 5 I think, and the first device and track I make works fine, but all of the tracks and devices after that first one, are mute.

make a 14:2 mixer before anything else

Response to The Reason Thread 2010-08-02 14:07:39


At 8/2/10 06:21 AM, SBB wrote:
At 8/2/10 01:24 AM, Boss wrote: I don't know if this problem came up before, but I'm using reason, 5 I think, and the first device and track I make works fine, but all of the tracks and devices after that first one, are mute.
make a 14:2 mixer before anything else

Thanks! Sorry I'm not great with music programs, most people probably could've figured that out lol

Response to The Reason Thread 2010-08-02 14:50:38


Does sampling in reason 5 mean you can directly record audio into the playlist or does that only mean you can sample notes n drums hits n whatnot?


I AM RAPPER ALYX I AM G EAZY I AM Z RO I AM THE KING OF THE GHETTO


ASK HOW

Response to The Reason Thread 2010-08-02 15:46:42


At 8/2/10 02:07 PM, Boss wrote:
Thanks! Sorry I'm not great with music programs, most people probably could've figured that out lol

uhhh, i'm sure most people have never used a mixer before. don't worry man. i've had the program for years and i'm still figuring things out. it's not you it's the tech :)


quarl BandCamp

Response to The Reason Thread 2010-08-02 15:50:56


At 8/2/10 02:50 PM, TimeBender wrote: Does sampling in reason 5 mean you can directly record audio into the playlist or does that only mean you can sample notes n drums hits n whatnot?

What playlist, do you mean the sequencer or something, because then no. This video shows it off pretty well

Response to The Reason Thread 2010-08-02 16:03:50


At 8/2/10 03:50 PM, SBB wrote:
At 8/2/10 02:50 PM, TimeBender wrote: Does sampling in reason 5 mean you can directly record audio into the playlist or does that only mean you can sample notes n drums hits n whatnot?
What playlist, do you mean the sequencer or something, because then no. This video shows it off pretty well

sorry its just fl studio talk yeah well thats disappointing but i guess rewiring to record would solve that if its possible


I AM RAPPER ALYX I AM G EAZY I AM Z RO I AM THE KING OF THE GHETTO


ASK HOW

Response to The Reason Thread 2010-08-02 16:11:18


At 8/2/10 04:03 PM, TimeBender wrote:
At 8/2/10 03:50 PM, SBB wrote:
At 8/2/10 02:50 PM, TimeBender wrote: Does sampling in reason 5 mean you can directly record audio into the playlist or does that only mean you can sample notes n drums hits n whatnot?
What playlist, do you mean the sequencer or something, because then no. This video shows it off pretty well
sorry its just fl studio talk yeah well thats disappointing but i guess rewiring to record would solve that if its possible

If you have Record and Reason you don't have to use rewire since Record will have everything Reason has (it can open and edit .rns files)

Response to The Reason Thread 2010-08-02 16:18:47


At 8/2/10 04:11 PM, SBB wrote:
If you have Record and Reason you don't have to use rewire since Record will have everything Reason has (it can open and edit .rns files)

Awesome, i might switch from fl studio. Once I get a job and can afford it though


I AM RAPPER ALYX I AM G EAZY I AM Z RO I AM THE KING OF THE GHETTO


ASK HOW

Response to The Reason Thread 2010-08-04 14:33:15


Alright, I got a toughie here for all you reason vets. This has been bugging me for a while now...

Sometimes, I walk away from my computer and forget to turn off the sequencer only to return a little latter and find the clock still counting. If I forgot to turn off the sequencer before it hit 9:99:99:99 would my computer explode?


quarl BandCamp

Response to The Reason Thread 2010-08-04 14:38:36


Wait never mind; new question. I just realized that the bar counter would probably max out first. Same question as before...


quarl BandCamp

Response to The Reason Thread 2010-08-04 14:41:44


Shit, paradox fail. It was the same question but for a different clock. Triple posting is embarrassing so I'll try out a real question. Is reason 5 gonna be backwards compatible with old rsn files? I don't see why it wouldn't be but I shit myself last night when I thought about that. I know some programs have problems with backwards compatibility...


quarl BandCamp

Response to The Reason Thread 2010-08-04 15:01:01


At 8/4/10 02:33 PM, Quarl wrote: Alright, I got a toughie here for all you reason vets. This has been bugging me for a while now...

Sometimes, I walk away from my computer and forget to turn off the sequencer only to return a little latter and find the clock still counting. If I forgot to turn off the sequencer before it hit 9:99:99:99 would my computer explode?

No it would not

I couldn't get the playhead beyond bar 23302. When I pressed play it didn't do anything. No crashing or exploding though. Things start to get buggy after bar 9999: the numerical bar only shows the 4 last numbers and if you try to adjust it the playhead will snap back to bar 9999.

At 8/4/10 02:41 PM, Quarl wrote: Shit, paradox fail. It was the same question but for a different clock. Triple posting is embarrassing so I'll try out a real question. Is reason 5 gonna be backwards compatible with old rsn files? I don't see why it wouldn't be but I shit myself last night when I thought about that. I know some programs have problems with backwards compatibility...

Of course it's compatible

Response to The Reason Thread 2011-01-25 10:23:09


Necro postin. I just got a copy of Reason not long ago and just started using it. Reason 5 = win. So with that said, who wants to help send some protips and good resource pages for noobies like me? :)

Response to The Reason Thread 2011-04-03 13:04:01


Okay, in order to avoid the obvious "post it in the Reason thread" reply, I've decided not to create a new thread for this:

Would anyone teach me how to compress properly in Reason? I have Reason 5 + Record 1.5.
This relates mostly to synth drums which I sample internally, but it really applies to any sound with an instant attack and quick falloff. I'm clueless as to how to get a satisfying amplitude curve, and I'm under the impression that there's something embarrassingly simple that just consistently slips my mind.

I've even made a shitty picture to demonstrate the problem:

The Reason Thread


At least this signature is not obsolete.

BBS Signature

Response to The Reason Thread 2011-04-03 13:29:44


At 4/3/11 01:04 PM, Tome89 wrote: Okay, in order to avoid the obvious "post it in the Reason thread" reply, I've decided not to create a new thread for this:

Would anyone teach me how to compress properly in Reason? I have Reason 5 + Record 1.5.
This relates mostly to synth drums which I sample internally, but it really applies to any sound with an instant attack and quick falloff. I'm clueless as to how to get a satisfying amplitude curve, and I'm under the impression that there's something embarrassingly simple that just consistently slips my mind.

I've even made a shitty picture to demonstrate the problem:

When you say sampling internally, are you referring to the redrum, or are you placing the drum samples in the nnxt or 19 and assigning them to notes? If you're just talking redrum, I have a couple suggestions.

1. There's not a ton of great drum samples in the default pack. So the problem you may be having is not having a quality sample to start with.

2. Try running TWO kicks at once, possibly side-chaining them. In a few songs I've even run 3 kicks as my primary kick, to get that full bassy, punchy, and sharp sound I was looking for.

3. (still assuming you're using the redrum) did you try turning the length knob up for the drum? If you're uploading a preset kit, then replacing a snair or kick, it will still have the default setting of the original kit you opened, and apply those adjustments to your new selection.

4. What I do for my redrum is create a combinator, then a mixer, then a redrum, and add 8 different master equalizers, and 8 compressors, and re wire them to each output channel from my redrum back into my mixer (still in the combinator) It gives you full control over every drum sample and the effects they have. If I remember, I'll post up a picture when I get home (at work right now).

Hope this helps.


BBS Signature

Response to The Reason Thread 2011-04-03 13:49:55


@Merlin

With sampling drums, I mean that I create my own drums with synthesizers, mostly the Thor and Malström, and sample it into a Kong or NN-XT. This all takes place in a separate combinator with a separate effect chain, except for the final sampler, which is in the main mix.
Tweaking relevant knobs on the synthesizers only goes so far without severely screwing up the sound, plus I'd like to know how to properly bring down transients on whatever requires such treatment. This is really a problem with the synth snare module in Kong (though I rarely use it) because there's no way whatsoever to lose the click.


At least this signature is not obsolete.

BBS Signature

Response to The Reason Thread 2011-04-03 14:13:26


At 4/3/11 01:49 PM, Tome89 wrote: @Merlin

With sampling drums, I mean that I create my own drums with synthesizers, mostly the Thor and Malström, and sample it into a Kong or NN-XT. This all takes place in a separate combinator with a separate effect chain, except for the final sampler, which is in the main mix.
Tweaking relevant knobs on the synthesizers only goes so far without severely screwing up the sound, plus I'd like to know how to properly bring down transients on whatever requires such treatment. This is really a problem with the synth snare module in Kong (though I rarely use it) because there's no way whatsoever to lose the click.

I've still yet to use the kong once, and I've been using 5 for a a little over a year now.

It sounds like you're limited to what you're editing to begin with. My only other suggestion sould be to use an enveloper, and increase the decay, hold, and release. There was a great thread on envelopes a week or two back here SBB Had a great post there on how they work if you're not familiar with how they work.


BBS Signature

Response to The Reason Thread 2011-04-03 14:23:46


Hmm... when it comes to compression, if the click isn't happening where I want it to be (or the body isn't as full as I need it to be) I'll first check the sample to see if such a thing is even possible. Some samples just don't have enough to work with in order to get the sound you want. This can be fixed by EQ'ing the portion that's weak or doubling/tripling the bass drum and compressing them all as one unit. In other words, changing the sample can help.

If it's not the sample then take a look at both the compression ratio and the threshold. For more 'click' the ratio needs to be pretty high (8:1 +, for decent 'click') and the threshold will help give the sound more or less body. Set the input gain high enough where the effect is heard clearly and set the output gain loud enough so your drums are loud enough to hear and... well, there ya go. Hopefully that helps you with your sound.

I'm assuming Reason 5.x still runs off the mclass series of compressors primarily. I wouldn't know - I haven't been able to afford Reason since 3.0... I'm so jealous :(


Need some music for a flash or game? Check it out. If none of this works send me a PM, I'm taking requests.

Response to The Reason Thread 2011-04-03 15:11:45


@Gario

No, the point is that the click, or transient, is too loud, and I want to level it with the body of the sound.

My inquiry is really about compression in general. About what to do about those asshole clicks that compressors let through.

@merlin

I know quite well how envelopes work. I've never used a preset (principle thing, but also easier to mix), so I know how all the items work. There are more ways to route and tweak than anyone could ever learn, though, so there might be some clever invention rectifying this compression problem.


At least this signature is not obsolete.

BBS Signature

Response to The Reason Thread 2011-04-03 17:19:09


I'd suppose that the inverse would work to your advantage, as well - lower the compression ratio to something like 2:1 - 4:1 and adjust the threshold accordingly. That'll decrease the click.


Need some music for a flash or game? Check it out. If none of this works send me a PM, I'm taking requests.

Response to The Reason Thread 2011-04-03 17:54:05


Try putting a maximizer/limiter after the compressor. It'll chip off the click without noticeable clipping.