At 12/16/24 07:29 PM, Chdonga wrote:Gambling gives games an insta 18+ rating in Europe. Doesn't matter if it's simulated gambling or not.
I agree hardcore with PEGI on this. I see it... If you have a lootbox or " surprise mechanic " as EA says... Instant 18+, yes this means gacha games in my opinion. Instant 18+, even Roblox by extension if they aren't going to nuke their gambling lootbox filled games with chances. Gambling and lootboxes should not be tollerated at all.
I do not support censorship, but this is money we are talking about. The mobile marketplace needs an atomic bomb dropped on it in my opinion. As freemium games should be very transparent about digital currency, ban paying for digital currency, make it direct to wallet and allow a free currency, if it can be earned without any sort of disattachment and hard to keep track of system.
To make this clear. If digital currency can be earned, then thus an item can be there without issues, but if it is a premium currency only item, ban it from ever being enabled to be allowed to use a premium currency, but (whatever the country's currency is ) Euros, Pesos, Dollars, En ( Yen ), and so on. Try to purposely make it clear as possible between Flash Game, true F2P, F2P with paid elements, and P2Win.
For context TF2 I would be okay with ( it is for adults ) as 1. It uses a direct paid access and no Gacha system problems unlike a game like Rockman X Dive Online or other Gachas. I would say, a game like Genshin Impact would be forced to be adult in my opinion for the amount of currencies and more just for the chance to gamble on characters and items.
I do not support RNG with digital currencies involved at all.
Minutes Later: I thought it was a mobile game... My bad as it looked like a solitaire clone that had MTX with nice visuals. Poor creator.