HO HO HOPE you become a Newgrounds Supporter this year!
We're working hard to give you the best site possible, but we have bills to pay and community support is vital to keep things going and growing. Thank you for considering!
Here is the recent drawing that i made recently (Including links)
I was also planning to draw this character that illustrated by crow-god. So any advice?
a.
At 4/9/21 07:38 AM, LucaTheHuman wrote:If you've drawn anything recently whether if its a full on drawing or just a doodle drop it below and tell us about it :)
Yeah, I have, there's this character of mine that I'm designing for a D&D game me and my friends are planning. Their name is Entropia. Forgive me for the shit quality, I took this photo with my phone and cropped it.
oh and she's also in my profile picture
fuckin signature text what?? nahh ligma balls hahah another libtard owned epic style
Drew a lady that is surviving in a post apocalyptic world. Started out as a perspective and light study, then became a whole thing. I posted this one and a color version on my profile, hope you enjoy.
this is my most recent piece, change of pace for what i have been doing lately, wich is pixelart, i already posted some on my ng
just wanted to make smt cute
Recently I draw an OC of mine I have neglected for months. Wanted to test Clip studio paint since I got it some days ago. A summer draw was fitting
Im Drawer-sama cus Im a weeb and "Drawer" is usually taken. ¬¬ (It sounds with spanish A)
This was my re-entry into art after nearly three years of not doing anything (went soul searching, was dangerously depressed and suicidal, found my footing and now I'm back in business).
She's an OC for a comic/manga I'm putting together, a dark fantasy of sorts. It's on the rough side, but I've been getting cleaner about it. Done with a G-pen, brush pen, and screentoned in Clip Studio Paint.
I recently created this thing
It's ok in my opinion.
Don't forget to brush your hands and wash your teeth!
I recently draw this Polandball comic based on a recent Oversimplified video.
At 6/1/21 11:42 AM, Silverslickboi wrote: Isnt good but yeah
At 4/9/21 07:38 AM, LucaTheHuman wrote:If you've drawn anything recently whether if its a full on drawing or just a doodle drop it below and tell us about it :)
Well, there's this DTIYS I did just yesterday.
i'm pretty unremarkable.
I have, just not anything good.
Did the BF with Monster looming over him because I wanted to do something spooky.
NGL it looks like a kid drew it. I am not a kid. lol
Recently, i have finally finished work on my illustration of an Original Character created by RedScaleSA on DeviantArt.
Her name was Enellianous aka Nell.
Do you guys had any thoughts on this OC fan-art that i made?
At 6/4/21 03:36 PM, NuncaResponding wrote:At 4/9/21 07:38 AM, LucaTheHuman wrote:If you've drawn anything recently whether if its a full on drawing or just a doodle drop it below and tell us about it :)
https://www.newgrounds.com/art/view/nuncaresponding/foody-blues-kea
Not the most recent post, but tone of my more recent drawings.
I really improved my shading here.
working on my avatar for streaming. this is a default sprite, while there are 3 others "emotions".
This is the first page of a comic that I've been working on.
I've been practising rendering techniques. I liked how I approached the rendering on this one. I feel like I have trouble blending without making it look unappealing though. My current goal is to become a concept artist. But I need to up my rendering game. Does anyone here know when would rendering be considered overworked? I'm not worrying about the texturing for now since I'm focusing on lighting. Pic related is supposed to be a red skull mask with a copper helmet that's rusted from rain. Doesn't have eyeholes because it's meant for a kind assassin. Kinda got some inspiration from Doom 2016's hell knights
At 6/9/21 03:41 AM, ENNIUS wrote:
I've been practising rendering techniques. I liked how I approached the rendering on this one. I feel like I have trouble blending without making it look unappealing though. My current goal is to become a concept artist. But I need to up my rendering game. Does anyone here know when would rendering be considered overworked? I'm not worrying about the texturing for now since I'm focusing on lighting. Pic related is supposed to be a red skull mask with a copper helmet that's rusted from rain. Doesn't have eyeholes because it's meant for a kind assassin. Kinda got some inspiration from Doom 2016's hell knights
This looks cool as hell, almost thought it was a 3D model for a second. As for rendering, it's tough because a lot of it can be pretty subjective, usually I find a piece over rendered when it gets to a point where the lighting stops making sense or the form gets too busy with shadows if that makes sense. I think it might just be one of those things that's based on feeling which is a pain lol.
I drew my OC Merlot recently, started it just to work with a more interesting pose than usual but ended up trying a few new things as I got into it, I'm pretty pleased with how it turned out.
I also drew my other character Penny, again working with more interesting poses and was pretty pleased with it despite it just being a sketch.
These are what I have worked on within the past week. Two are submitted to the Portal, and one I haven't uploaded yet.
I just finished my drawing of the Tricky mod a few hours ago!
At 6/9/21 07:23 PM, FeverPitched wrote:At 6/9/21 03:41 AM, ENNIUS wrote:
I've been practising rendering techniques. I liked how I approached the rendering on this one. I feel like I have trouble blending without making it look unappealing though. My current goal is to become a concept artist. But I need to up my rendering game. Does anyone here know when would rendering be considered overworked? I'm not worrying about the texturing for now since I'm focusing on lighting. Pic related is supposed to be a red skull mask with a copper helmet that's rusted from rain. Doesn't have eyeholes because it's meant for a kind assassin. Kinda got some inspiration from Doom 2016's hell knights
This looks cool as hell, almost thought it was a 3D model for a second. As for rendering, it's tough because a lot of it can be pretty subjective, usually I find a piece over rendered when it gets to a point where the lighting stops making sense or the form gets too busy with shadows if that makes sense. I think it might just be one of those things that's based on feeling which is a pain lol.
I had a guy who seemed to know what he was talking about critique this one. He definitely saw through the work being done without reference. The top was lit on the far left while the lower half was lit on ~45 degrees to the front with the nose area not emitting enough bounce light.
Nevertheless, it got me back in the right direction. I might as well screencap good movie scenes and reference the lighting on those for practice
Here's what I did to fix it. The process I'm experimenting on has a system that allows me to change certain things quickly. it could still be improved. But I guess I'll go back to this once I've done enough life studies since I barely have a clue on what to do with this as of now, I might make mistakes without even realizing it and that's the worst kind of mistake lol.
I guess painting from imagination only goes as far as the mileage you put in life studies.
Cool OC btw!