So looks like my previous stuff didn't upload correctly. I don't remember where it is so I'll upload new things. Some studies of vehicles and a wip.
So looks like my previous stuff didn't upload correctly. I don't remember where it is so I'll upload new things. Some studies of vehicles and a wip.
Fiddling with drawing some poses from imagination. I still need to work on tilts, connections, and proportions.
Drew a new character since my brain stopped working and needed a break after doing some head construction.
More gesture. Still trying to understand gesture better.
At 5/17/20 12:11 PM, BargonSpaceman wrote:More gesture
For whatever reason 30 is my favorite. It's like relatable and also emotional to me.
If I try to understand gesture I think it's the character's purpose in that moment you draw them in.
Definitely interested in your work.
Really great improvement in this thread man! I’m loving the mech work and the insects, solid stuff all around. Your more recent human gesture sketches have really improved in their sense of weight and structure compared to your earlier posts and that one close up mech arm study had a great sense of volume and dimension to it.
One thing to watch out for though is your faces, these are sketches, but you’re in danger of falling into the trap of “semi-blank slight smile 3/4 expressions with a slight downward tilt” that is present in a lot of character drawings on the internet. You’re doing a great job of mixing up and learning poses, be sure to do the same with faces, exaggerate them, place the chin forward more and have the top of the head pulled back, go wild with jaw lines and chin sizes, have a character whose nose is half their face and eyes are barely suggested by a brow line get weird. Solid and memorable character designs live in the extremes of human anatomy.
That small comment aside, amazing work overall, this thread is definitely one to watch
At 5/31/20 02:14 AM, JackDCurleo wrote:Really great improvement in this thread man! I’m loving the mech work and the insects, solid stuff all around. Your more recent human gesture sketches have really improved in their sense of weight and structure compared to your earlier posts and that one close up mech arm study had a great sense of volume and dimension to it.
One thing to watch out for though is your faces, these are sketches, but you’re in danger of falling into the trap of “semi-blank slight smile 3/4 expressions with a slight downward tilt” that is present in a lot of character drawings on the internet. You’re doing a great job of mixing up and learning poses, be sure to do the same with faces, exaggerate them, place the chin forward more and have the top of the head pulled back, go wild with jaw lines and chin sizes, have a character whose nose is half their face and eyes are barely suggested by a brow line get weird. Solid and memorable character designs live in the extremes of human anatomy.
That small comment aside, amazing work overall, this thread is definitely one to watch
Thanks. Yeah, I've slowly realized that my brain likes drawing certain angles and faces. I'll try to add little more spice to drawing faces.
I drew some tanks. One of them is from imagination. I felt like it was missing information so I decided to use reference after the first one.
Been a while. Here's some stuff I've been scribbling.
Pushed one of the sketches from my previous to a final.
At 8/21/20 04:16 AM, BargonSpaceman wrote:Pushed one of the sketches from my previous to a final.
https://www.newgrounds.com/art/view/bargonspaceman/kanna-yuuki
Great work strong line work without hesitation.
Only crit is that the hips are twisting the opposite way to the rest of the body. Very nice work keep it up.
Been a while still practicing here and there. Here's some gestures I've been doing. Got a bit bored of drawing so I messed with color a bit. Here's Kanna in a swimsuit.
Another character. I'm trying to push stuff to a finish more often.
At 11/20/19 04:34 PM, BargonSpaceman wrote:Wanted to color a bit. Had some fun.
your art seems very "art student-y" to me idk what it is about the work, maybe im completely wrong but if evolution is something you're focused on i cant encourage enough that you keep going. Your stuff is absolutely awesome. This piece in particular, If i had any note it would be to put more stock into developing characters facial expressions/ personalities. But this is sick, good job