Don't know how many of you know this, but medal walls now have pages to them. This means there's no more gigantic browser-crashing, computer-melting, 5-minute-waiting, server-load-destroying shenanigans to be had. Unless you are DDoSing. My medal wall has 82 pages to it, dunno how many pages Nijsse or Wonder have ;-;
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Got around to finishing Starwish. The ending got pretty strange =/
The lvl 100 medal will definitely take a while to obtain, as I finished a hard mode run maxing my Intelligence and Luck stat (that didn't turn out very well in the final area), and I'm only level 72 with 5,075,208 exp. Since exp tnl is your current level squared multiplied by 1000, it's going to take 9,801,000 exp to reach level 100.
Just for comparison purposes alongside the 200 mods medal, I'm currently at 109 mods. Obviously it's going to get pretty expensive to get up to 200 mods, but considering that expenditures on weapons takes a good chunk of moola, I'm pretty convinced that I can get the 200 mods medal before the level 100 medal, though not too far before it.
I did some experimentation with the cafe when you're doing stuff in between levels. It would appear that availability of characters to talk to depends on a few factors. The most obvious one to me is when you last talked to the person. In this regards, Mare is the most prohibitive, in that you get to talk to him the least amount of times in a short time span, while a certain other character (naming him/her would be spoiling the story) can literally be talked to every day. The next factor is mostly story-related. And then there are miscellaneous factors which aren't entirely clear to me. For example, Johnny mentions you needing lots of moola before you can strike a conversation with him when you progress far enough down his storyline. He ceased appearing for me afterwards due to my spending habits. But on a different run, I regularly saved up, and I was able to progress with Johnny a lot sooner.
Why does the cafe matter though? It influences what endings you can get. I imagine there's a special ending if you can get through everyone's storyline in a single run. This is obviously not an easy feat, as you can only strike up 2 conversations a day, and there's lots of characters. There is roughly 30 days to do this.
(Yes I'm aware there's a cheat sheet, but what's the fun in that?)
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At 4 minutes ago, MatthewF wrote:
You think it's hard getting there just wait until you have to beat the bonus stage.....you may find yourself cussing
Nope. I'd be lying if I said I did it without dying a lot, but patience and fortitude can see you through tons of balls-hard platformers.