At 7/13/10 02:46 AM, WonderTheHedgehog wrote: All you have to do is finish the level that the guy is located in to get the medal.
Huh, was sure I had done that already, but I guess not. Thanks.
At 7/13/10 02:46 AM, WonderTheHedgehog wrote: All you have to do is finish the level that the guy is located in to get the medal.
Huh, was sure I had done that already, but I guess not. Thanks.
At 7/13/10 06:30 PM, CTM222 wrote: http://www.newgrounds.com/portal/view/54 2012
New game! Medals aren't on the page. So far ive got one for dying and one for beating the first level. Both low points
I got one for winning level two and one for trying to jump over a shark (level 3). There should probably be a medal for winning level 3 too. =P
At 7/13/10 08:09 PM, vlandeismilsoum2 wrote:At 7/13/10 06:30 PM, CTM222 wrote: http://www.newgrounds.com/portal/view/54 2012I got one for winning level two and one for trying to jump over a shark (level 3). There should probably be a medal for winning level 3 too. =P
New game! Medals aren't on the page. So far ive got one for dying and one for beating the first level. Both low points
Medals that I have:
Jump on 2 turtles consecutively.
Die.
Jump a shark.
Beat Level 1, 2 and 3.
Get 1000+ meters on Endless.
Can you image how pissed I am going to be if there is a 2000+ meter medal??!?!?!?!
At 7/13/10 05:08 PM, chris-marks wrote: FISHBANE Scary Places walkthrough
My source recording was 33 minutes long, finished product was just over 5. 11 minutes of source was the first room. Got a much better time this time around though. I'd put the theoretical fastest time at about 210 seconds.
That level looks scary.
I was able to beat the other levels without much help, but I always hated the exact timing you had to do. I was raving with anger on the 2nd to last level where you had to bounce the spear off those small mirror dudes, and hit the switches with them.
Looking at that level you just did makes me cringe.
At 7/13/10 02:34 AM, Mr-Contradiction wrote:At 7/12/10 11:05 PM, urrad wrote:I had no issues playing this game through, although I never attempted to "continue".At 7/12/10 10:26 PM, Sizzlebuzz wrote:Space Ninja crashes when you select continue for levels 5,6 and 7. You still can start a new game (before you click continue). If it doesn't work delete it's .sol file in cache.
Yay, double post. I also still can't play Space Ninja.
And True Ninja worked for me...
Went and looked at what True Ninja was again... My previous post was talking about Speed Freak. I got ~3400 points and got True Ninja. Requires most coins/treasure and very few deaths (I did it on my Invincible run).
At 7/13/10 10:15 PM, Mr-Contradiction wrote: Went and looked at what True Ninja was again... My previous post was talking about Speed Freak. I got ~3400 points and got True Ninja. Requires most coins/treasure and very few deaths (I did it on my Invincible run).
Oddly enough, I just got the high score on that game, by like 3 points or something. And I think I got all the treasure and died 3 times. Hard to believe nobody got all the treasure and not died in the same run. Died one to get those two coins above the fire (dunno if you can make that or not, i just died purposely) and twice at the boss.
And got 900 and something on that fish game where you need 1000. I thought I was WAY past 1000 so I just gave up. Kinda lazy to do it again...ugh
Had to remove my 0 point medals from my game because they got denied approval and blocked out. Sorry for all those who care.
Which is nobody.
At 7/14/10 01:42 AM, mothballs wrote: Had to remove my 0 point medals from my game because they got denied approval and blocked out. Sorry for all those who care.
Which is nobody.
No worries. There are a couple of zero point games out there; but that doesn't bother some who collect medals regardless of their value. And they your medals still show on my medal profile.
Did something about this ledge change? Because the last 3 times I completed this game I got it within 2 tries. Now I have had to restart the game twice because it's taken over 30 each time.
At 7/14/10 08:22 AM, Sizzlebuzz wrote: Did something about this ledge change? Because the last 3 times I completed this game I got it within 2 tries. Now I have had to restart the game twice because it's taken over 30 each time.
It's an easy jump that does take some time to get use to. It takes a few tests of you holding the up or jump button for a certain amount of time. Your height depends on how long you hold the up button so you have to find the timing so you have let go right before you hit the corner and you fall to the ground.
At 7/13/10 10:15 PM, Mr-Contradiction wrote:At 7/13/10 02:34 AM, Mr-Contradiction wrote:Went and looked at what True Ninja was again... My previous post was talking about Speed Freak. I got ~3400 points and got True Ninja. Requires most coins/treasure and very few deaths (I did it on my Invincible run).At 7/12/10 11:05 PM, urrad wrote:I had no issues playing this game through, although I never attempted to "continue".At 7/12/10 10:26 PM, Sizzlebuzz wrote:Space Ninja crashes when you select continue for levels 5,6 and 7. You still can start a new game (before you click continue). If it doesn't work delete it's .sol file in cache.
Yay, double post. I also still can't play Space Ninja.
And True Ninja worked for me...
Yeah, I would wait until the creator fixes it, but that's not ever going to happen. So pretty much get 3400 or you're out of luck. Which pisses me off. He can't even fix the major bugs in his game.
At 7/14/10 08:32 AM, Sizzlebuzz wrote:At 7/13/10 10:15 PM, Mr-Contradiction wrote:Yeah, I would wait until the creator fixes it, but that's not ever going to happen. So pretty much get 3400 or you're out of luck. Which pisses me off. He can't even fix the major bugs in his game.At 7/13/10 02:34 AM, Mr-Contradiction wrote:Went and looked at what True Ninja was again... My previous post was talking about Speed Freak. I got ~3400 points and got True Ninja. Requires most coins/treasure and very few deaths (I did it on my Invincible run).At 7/12/10 11:05 PM, urrad wrote:I had no issues playing this game through, although I never attempted to "continue".At 7/12/10 10:26 PM, Sizzlebuzz wrote:Space Ninja crashes when you select continue for levels 5,6 and 7. You still can start a new game (before you click continue). If it doesn't work delete it's .sol file in cache.
Yay, double post. I also still can't play Space Ninja.
And True Ninja worked for me...
I got it with 3430. I also got it by closing the game and continuing when I died. So that means score carries over when you leave and come back. What upsets me is that the levels on which I tend to die when chasing coins are also the ones you can't continue from, so it's kind of all or nothing at that point.
And yes, you can get those two over the lava, but it's tricky. You need to slide down the wall until you're at the bottom one, then wall-jump all the way back up. I didn't do this myself, but those walls are the same distance apart as the gap immediately to the left of that lava, so yes it should be possible.
Deploy the... it's a yellow button... it's usually flashing... it makes the engines go... whoosh!
PixEvo's speed run medal working for anyone yet?
At 7/14/10 11:41 AM, queenofbabes wrote: PixEvo's speed run medal working for anyone yet?
Nope, just tested. Sent the creator a message asking him to let me know when the updated file is approved.
Also, in Fish Outta Water it takes roughly 180 baddies to get to 1000m in endless mode. Your mileage may vary, as their spacing is random, but 200 should get you there for sure. I got 350 and made it to 1967m, so I just did some math on that to get the number. I'm almost positive that it's actually time-based.
Deploy the... it's a yellow button... it's usually flashing... it makes the engines go... whoosh!
At 7/14/10 11:53 AM, chris-marks wrote: Also, in Fish Outta Water it takes roughly 180 baddies to get to 1000m in endless mode. Your mileage may vary, as their spacing is random, but 200 should get you there for sure. I got 350 and made it to 1967m, so I just did some math on that to get the number. I'm almost positive that it's actually time-based.
They could really do with a distance counter in endless mode. It's so boring. When I finally decided to give up, I realized the distance covered was 4297. zzz.
At 7/14/10 10:57 AM, chris-marks wrote:
I got it with 3430. I also got it by closing the game and continuing when I died. So that means score carries over when you leave and come back. What upsets me is that the levels on which I tend to die when chasing coins are also the ones you can't continue from, so it's kind of all or nothing at that point.
Yeah, I know how to get it. It's just that every time I die and try to continue, the game won't load. And it's doing it on different levels than when I played yesterday.
At 7/14/10 12:12 PM, Sizzlebuzz wrote:At 7/14/10 10:57 AM, chris-marks wrote:I got it with 3430. I also got it by closing the game and continuing when I died. So that means score carries over when you leave and come back. What upsets me is that the levels on which I tend to die when chasing coins are also the ones you can't continue from, so it's kind of all or nothing at that point.Yeah, I know how to get it. It's just that every time I die and try to continue, the game won't load. And it's doing it on different levels than when I played yesterday.
I know, I said that more for the benefit of anyone who didn't know. Does anyone know if you lose points for dying on the boss level?
Also, Speed Run for PixEvo now works. I just got it in under 12 minutes. No idea if it works over that length of time, and no way to test since that game doesn't give medals over again.
Deploy the... it's a yellow button... it's usually flashing... it makes the engines go... whoosh!
I got Speed Run in nearly 15 minutes.
At 7/14/10 02:15 PM, urrad wrote: I got Speed Run in nearly 15 minutes.
Good to know. I might try for it soon. I got the sea legs medal at 1048 lol. Bounced off a turtle :(.
I just recorded a speedrun of Scary Places with a time of 158 seconds (so much for my 210 estimate). Uploading to YouTube now. The "processing" screenshots for the first room are blank, so hopefully that's just a temporary thing and it will all be okay when it's done uploading. I know it plays fine on my local machine. I'll post a link to it when it's up.
Deploy the... it's a yellow button... it's usually flashing... it makes the engines go... whoosh!
At 7/14/10 01:59 AM, EdyKel wrote: No worries. There are a couple of zero point games out there; but that doesn't bother some who collect medals regardless of their value. And they your medals still show on my medal profile.
Thanks man...i'll hopefully be making another medal game in the future. I'm making a game right now, and I might add medals. The medal system is just so difficult to deal with.
At 7/14/10 04:00 PM, chris-marks wrote: I just recorded a speedrun of Scary Places with a time of 158 seconds (so much for my 210 estimate). Uploading to YouTube now. The "processing" screenshots for the first room are blank, so hopefully that's just a temporary thing and it will all be okay when it's done uploading. I know it plays fine on my local machine. I'll post a link to it when it's up.
Here it is. I hesitated a couple times, and after reviewing it I found some places that could be optimized, but I don't think I'm more than about 10 seconds above the fastest possible time. And I think it would take about 3 days to achieve that time.
Deploy the... it's a yellow button... it's usually flashing... it makes the engines go... whoosh!
At 7/14/10 07:08 PM, mothballs wrote: Fishbane is awful.
Fishbane is a good game that actually requires you to think and have a decent amount of skill with timing.
At 7/14/10 09:07 PM, Sizzlebuzz wrote:At 7/14/10 07:08 PM, mothballs wrote: Fishbane is awful.Fishbane is a good game that actually requires you to think and have a decent amount of skill with timing.
No, Fishbane is awful.
Fish Outta Water was probably the best medal game i've played since I came back to the medal scene. I wish it had more medals, I still cannot stop playing it.
At 7/14/10 11:36 PM, mothballs wrote:At 7/14/10 09:07 PM, Sizzlebuzz wrote:No, Fishbane is awful.At 7/14/10 07:08 PM, mothballs wrote: Fishbane is awful.Fishbane is a good game that actually requires you to think and have a decent amount of skill with timing.
To each his own. I don't think it's a bad game, just difficult; but it was was smartly made with it's puzzle/skill elements.
Fish Outta Water was probably the best medal game i've played since I came back to the medal scene. I wish it had more medals, I still cannot stop playing it.
If you like that game you might like Hippolyta. It's similar, but more challenging.
How are rush bonus' earned in Red Storm 2: Survival? I need those 2, Gladiator, Combatant, and Untouchable and I have all the rewards in the game. Also, is anyone else's "Survivor" medal locked in-game even though they have it on their profile?
At 7/15/10 12:07 AM, WonderTheHedgehog wrote: How are rush bonus' earned in Red Storm 2: Survival? I need those 2, Gladiator, Combatant, and Untouchable and I have all the rewards in the game. Also, is anyone else's "Survivor" medal locked in-game even though they have it on their profile?
I had the same problem with survivor. It show up on my profile, and it sometimes shows up on the games award page - sometimes. It's just glitchy.
I'm not as far as you are in the game, so I have no clue about how rush works - I assume it has something with how fast you can go through a level (?).
At 7/15/10 01:25 AM, EdyKel wrote:At 7/15/10 12:07 AM, WonderTheHedgehog wrote: How are rush bonus' earned in Red Storm 2: Survival? I need those 2, Gladiator, Combatant, and Untouchable and I have all the rewards in the game. Also, is anyone else's "Survivor" medal locked in-game even though they have it on their profile?I had the same problem with survivor. It show up on my profile, and it sometimes shows up on the games award page - sometimes. It's just glitchy.
I'm not as far as you are in the game, so I have no clue about how rush works - I assume it has something with how fast you can go through a level (?).
I think Rush has something to do with how fast you can get through campaign 2. It going to be a pain in the ass, just like survival mode.
At 7/15/10 03:35 AM, EdyKel wrote: I think Rush has something to do with how fast you can get through campaign 2. It going to be a pain in the ass, just like survival mode.
When you press space to advance a level he calls it "rushing". You probably have to accumulate a certain amount of points by making levels appear quicker.
I dislike that game; its similar to the thirty other top down shoot em up games with no story and lame upgrades. But apparently I got a medal for it... 15000 points... yay... What are points??? Bad game is bad.